Thursday, May 30, 2019
The Current State of Virtual Art and Exhibition :: Art Artistic Papers
The Current State of Virtual Art and ExhibitionVirtual blind is the product of long-standing traditions in art merged with revolutionary scientific advances. With innovations emerging almost as fast as end-users can test and master new systems, technology has dramatically altered our daily lives and changed our thought processes. alike many technological advances, virtual and cyber realities have been embraced, and often created by, artists that experiment with the myriad of possibilities that technology can offer. While there have been many works of art inspired and created by path of digital advances, the medium has yet to be defined and its boundaries have not yet been identified. Since technology and virtual art atomic number 18 just beginning to be explored, the medium is in its infancy and thus cannot be judged based upon traditional mores of art. Before virtual art can make prominence and respect within the art world, many barriers of tradition must first be abolished.Vi rtual and digital technologies atomic number 18 rampant in American culture and thoroughly utilized in entertainment mediums like television, movies, magazines, and video games. Our capitalist economy creates a fertile environment for these mediums to prosper by nutrition off the publics hunger for entertainment. Because these industries are in such high demand and accrue billion dollar revenues, new technologies are often conceived in and funded by these trades For, in essence, all socially relevant new image media, from classical antiquity to the revolution of digital images, have advanced to serve the interests of maintaining power and go for or maximizing profits (Grau 339). That being the case, new technologies hardly everadvanced solely for artistic purposes (Grau 339). Because power and profits are the central means of motivation in our culture art, in the classical sense, is often an afterthought. In an age where entertainment and art intertwine, however, distinctions bet ween the two based upon their creation are impossible. With advances in technology and, in turn, art, our ideas and traditions of comparison should also develop to justly analyze new media Although art tale and the history of the media have always stood in an interdependent relationship and art has commented on, taken up, or even promoted each new media development, the view of art history as media historyis still develop (Grau 4). In order to embrace virtual art as a valid outlet of artistic expression, its relationship to media and unique position in the history of art must first be acknowledged.
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